The Alabaster Sock

We Will Fight the Threat with Fighting

Posts Tagged ‘CARDZ’

Posted by Matt on March 24, 2010

Decipher has this CCG called Fight Klub that’s been kicking around for the past few years. It’s big thing was that it had a new distribution model, one that was player-driven and not nearly as random and money-draining as other CCGs are. The gameplay itself is…adequate (here’s a random review I just found). It seems weird that Decipher, after years of producing highly-complex games like Star Wars and Star Trek, would decide to make a rock-em-sock-em robots game…but whatever. There’s the history.

New release. So far, the series has used characters from action and horror movies, everything from Silence of the Lambs and Rambo to fucking Species and Chuck Norris. The new set follows in that tradition, and even manages to land the big guns with Terminator and Robocop. So yeah, that works fine. What else is there? Jeepers Creepers? Bullshit, but I guess applicable bullshit (this is one of those things with recent movie-based CCGs, I’ve found. Both this and Marvel Superstars are games that mix material from both good and utterly terrible films, so it’s kind of hard to judge them on their own grounds because the whole time I’m thinking “Well here’s an Elektra card…my god did Elektra ever suck”) .

But then…Fargo. What? Really?

And then…Platoon. Maybe a little more appropriate, but on the other hand, I wonder how Oliver Stone thinks about his ‘Nam confessional being used to the delight of nerds. Not that this is anything new.

It’s weird is what I’m saying.

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Posted by Matt on February 2, 2010

Now time for nerd stuff.

I found this site today. I knew about this game a while ago, but now they have stuff explaining it in-depth. It has some of the same guys behind it that were behind my precious VS Series before it folded a few years ago. They were awful nice to us nosy, ungrateful fanboys on the Internet, so I do wish them luck in their endeavors.

Anyway, the game seems like a streamlining of many of the ideas they had in VS. The teams with their characteristic gimmicks, the resources, and the terms used are very reminiscent of the earlier game. The idea of the ‘leader’ character I know is something they were thinking about during VS, as I’m pretty sure they had implemented a similar idea in their World of Warcraft CCG (which I really don’t know much about). It was also an idea that had plenty of player support back then, because they thought VS didn’t do a good enough job making the most prominent characters…well, prominent (although, unlike VS, it seems Marvel Superstars will have to go on without a certain spider man). The leader mechanic, as it is, seems like a decent variation on the tropes that have been around since Magic began, especially since they get stronger as the game goes on, adding a real sense of risk/reward with them.

Speaking of Magic, the battle system abandons most of the innovations VS had and goes back to being pretty much exactly like Magic. This isn’t necessarily a bad thing: the leader mechanic actually mixes things up in that regard quite a bit. The also went for a Magic-style resource system (albeit much simpler due to lack of colors), but had the ingenious idea to give the player some resources to start with, as to (for the most part) avoid mana screw-ing players. This also plays off the leader mechanic quite well. See? One good idea in a game like this makes everything else interesting.

As for the aesthetic…very clean for the most part, logos are clear and easy to understand. I can’t help but find the use of live action movie stills a bit gaudy (and they remind me of failed games of the past, many of which went for the same look), but that’s no shot at the designers. Personal quibbles aside, the cards look perfectly okay. The fact that they are slanted horizontal instead of vertical is different. I’m curious to see what a game board looks like.

The major point for distribution is the fact that they are going to try to tie in releases to Marvel movies, which is a perfectly decent idea. Basically, you get as much out of the current films (from the looks of things, they have the rights to everything Fox and Marvel themselves produce, although they also have Ghost Rider, which is Columbia, but no sign of Spider-Man, which is owned by the same studio) as you can in a few basic sets, and then release new releases alongside the new movies (like they are for Iron Man 2), so as long as Marvel and the remaining licensees pump out new films for the next few years (like it looks like they will), then you have plenty of material for releases. I’m not entirely sure if they’ll be able to do the three-sets-a-year thing like they do for other games, but who says they have to be so traditional?

So, in summary, the game looks pretty good. It seems like the designs are still on the ball. And again, I wish them luck with their new game and the new community they hope to build.

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Bullshit of no interest Vol. 73

Posted by Matt on August 27, 2009

Some bizarre new thing announced at Gen Con.

I guess it’s a sort of cool way to sync up online card gaming with offline collecting and all that shit and it means you don’t need to take your deck of expensive cardboard just in case someone wants a round. But seriously, while dumb cartoons can get away with people playing their silly games by carrying around Ghostbusters shit, it certainly doesn’t work in the real world. Could you imagine someone wandering around with that hunk of technology? At best, you’d be mistaken for some sort of future terrorist, only to be revealed on closer inspection to be just an idiot.

But, yay for new ideas, I guess.

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Posted by Matt on August 11, 2009

Did you know it’s Gen Con this week? Did you care? I don’t really, although I will watch it to see if any good games are coming out. I see UpperDeck has already got a new Marvel TCG coming out to replace the late VS System. It’s based off of the movies! That really doesn’t give me much confidence.

Now that we’re through that, let’s get onto our very special animal presentation today:

Usually, my animals! posts try to spotlight something weird and obscure. But today, I feel like honoring one of the all-time great animals!, the one with one of the coolest names. That would be Megatherium, the giant ground sloth!


It’s a gigantic bear-sloth! How is that not cool? But boy, I am glad I don’t live in the period where things like that roamed the planet. Thank god for mass extinction events!

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